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How to add a texture over a custom toon shader (Lightning Boy Studio)? Without the shader affecting the texture paint. : r/blenderhelp
How to Create Materials and Shaders in Blender [Course Trailer & First Lesson] - YouTube
Pierre Schiller on X: "#Arcane inspired #stylized #shader in #b3 #blender - This is 12% of the shader's proof of concept, and it is already looking, keen. https://t.co/I4pnkBkWZV" / X
materials - Use custom properties (variable values) in the node editor - Blender Stack Exchange
eevee render engine - How to create customizable Cycles Cel/Toon shader, that generates shadows? - Blender Stack Exchange
Using custom GLSL shader in nodes - Game Engine Support and Discussion - Blender Artists Community
Setting Custom Values of Blender Material of GLTF Model to Use in Threejs - Questions - three.js forum
Tiny Toon Shader
Open Shading Language in Cycles — Developer Blog
Geometry Nodes: add to Output an Attribute Domain option = per Object/Global - Geometry Nodes - Developer Forum